using System;
using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.SceneManagement;

public class GameOverPanel : BaseView
{
     public GamePanel gamePanel;
     

     public void OnRestartClick()
     {
          gamePanel.Restart();
          base.Quit();
     }

     public void OnBackClick()
     {
          SceneManager.LoadSceneAsync(0);
     }
}
